Curriculum Vitae

Current activity

2023-to-date   |   Software Engineer | Developer

At Carl Zeiss Munich, focused on imaging inverse problems and GPU programming.


2018-2023   |   Ph.D. Project

in Computational Microscopy and Light-field imaging systems

Technical University of Munich (Germany)

2019-2020   |   Ph.D. Project Abroad

Light-Field + Confocal Microscopy and Deep Learning

University of Bern (Switzerland)

2015-2017   |   Masters

MSc. in Biomedical Computing

Technical University of Munich (Germany)

2010-2014   |   Bachelors

Mechatronics Engineering

CETI (Guadalajara, Mexico)

  • Minor: Robotics and Computer Vision.
  • Thesis title: AutoMapping, automatic mapping of structures using Structured Light.
  • First place in yearly thesis project competition (Gaining direct graduation rights.)
  • Grade: 91.7 / 100

Work Experience

2016-2017   |   TUM

Technical University of Munich, HiWi in the CAMP group in collaboration with Zeiss, Munich, Germany

  • Assisting on research and development of algorithms for tool tracking in retinal microsurgery, supervised by Dr. Nicola Rieke.
  • Gain expertise in: C++, Random forests, Zeiss framework, camera calibration methods, etc.

2014-2015   |   Intel

Graphics Hardware Engineer, Guadalajara, Mexico

  • Development and maintenance of a graphic card simulator as a functional reference model and pre-silicon validation tool for graphic cards. Our team was focused in display and audio.
  • Worked within an international team located in Guadalajara Mexico and Folsom California.
  • Gain expertise in: Low level graphics feature implementation, lots of coding in C++, scripting (Ruby, Python, Perl, Go), Netbach, etc.

2011-2015   |   Visualma

Interactive Programer and Co-founder, Guadalajara, Mexico

  • Realization of 3D mapping projections with computer vision and camera calibration methods.
  • Connection of multiple platforms and frameworks achieving complex and interactive entertainment systems.
  • Gain expertise in: Projection Software (Resolume, Touch-designer) 3D modeling (C4D, Realflow, HLSL shading), After Effects, interactive programing (Processing, Touch-Designer, VVVV), camera calibration software development, etc.

Trainings

2017

  • UCL: Medical Image Computing Summer School, MediCSS. London, UK
  • ETH: Summer School Biomedical Imaging, EXCITE. Zurich, Switzerland.

2018

  • Sundsval University: LightField Summer School. Sundsval, Sweden.

2019

  • ETH: *Advanced Microscopy Winter School, EXCITE. Zurich, Switzerland.

Human Languages

  • Spanish: Native language.
  • English: Advanced, fluent technical work. Score of 101 in Toefl IBT.
  • German: Fluent, B2.2 level.

Technical Experience

Programming Languages

  • C++, Python and Matlab as main languages.
  • Python and C++ machine learning frameworks: Strong Pytorch + cuda development and basic Tensorflow.
  • GPU programming: Cuda, OpenCL, HLSL, etc.
  • Scheduling and experiment management: Slurm and Guild.ai.
  • Other frameworks: Micromanager (microscope software development), C#, Java, C, etc.
  • Visual and interactive programing: Advanced Touch-designer, Processing, OpenFrameworks, OpenCV, etc.

Additional Skills

  • Micro-controlers and sensing: Arduino, chipkit, freescale, PLC.
  • Communication protocols: OSC, IS2, MIDI, DMX, Spout.
  • Animation: After Effects, Cinema 4D, RealFlow.
  • etc.
Curriculum Vitae | Josue Page Vizcaino